Perinon
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« on: April 05, 2010, 11:32:07 AM » |
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Ok, so they finally announced how they're fixing rage. They're doing rage normalization. This is unsurprising, and not unreasonable assuming they balance the numbers appropriately.
(This info is posted on all the usual places, feel free to look it up).
Intial thoughts:
I don't know if I like battle shout going horn-of-winter style where it creates rage / has cooldown. I don't (as a general rule) really like "maintenance" buffs/debuffs, but we'll see what the cooldowns are. (And depending on how rage is balanced and it's status as on/off the GCD, it may be not that annoying.).
The "rage from damage taken ignoring all armor, absorb, block, avoidance, etc." while scaled to the HP of the warrior/druid will be... interesting. It MIGHT mean we still rage stave in lower-level content, since we'll be taking smaller hits compared to our larger HP pool, but that'll be a numbers-balance thing. I suspect we'll want to keep some "dps" pieces to switch out for rage income, but the nature of those pieces will be very different then they are now, due to the next part:
Standard rage income from swings, with all rage-income scaling come from haste and crit. I suspect that'll have *REALLY* drastic consequences to what stats are good to look for on gear. While I expect significant changes to our class/talents, right now crit's generally a very good stat, and this only goes to inflate it in comparison to strength. A lot of this is dependant on certain talents continued existance (like flurry, deep wounds, impale, etc.) but I'm actually sort of looking forward to the theorycrafting that this change will cause in gear. (Haste ends up doing exactly what bliz has said they want haste to do, let you do "more stuff").
Between the above 2 points, I could see a really crit/haste heavy piece of gear being a *very* useful tank swap for lower-end content. (That's just an example, of course).
The change of heroic strike to a variable-rage-instant will be entirely dependant on final numbers to see how useful it is. I expect to be *completely* GCD locked in Cata, however. (I'm not sure if I like that or not, I didn't like it in current arms gameplay, so I will be taking a wait-and-see approach here).
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