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Author Topic: What Thom's been doing  (Read 768 times)
Thomphoolery
Constable Thomas Van Hoolery
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« on: April 11, 2010, 08:54:29 AM »

I've spent the last few days working on my own 3D transformer and overlay system for WoW - here is a quick demo of what it can do:

http://www.youtube.com/watch?v=-aoddoYURGI

For my own testing purposes, I created a control driver to drop anchors at arbitrary points in the game. My mod records the position, and for each anchor, renders it in 3D - taking into account camera distance, camera angles, player angles, player position, display resolution, and display aspect.

In the demo, I drop an anchor on each flower pot on the Dalaran landing pad, then run around at all angles, distances, and directions. You can see that each anchor is mapped from the (X,Y) system representing the game grid onto the (X,Y,Z) system representing the 3D world, then back onto the (X,Y) system representing your screen.

So far, I have two applications in mind (neither of which I thought of):

1) Encode this functionality into PCEQS, drawing a permanent line between you and who you have to bite.

2) On MouseOver in Grid, draw an arc between you and your MouseOverTarget - visually showing you where your heal will go.

Stay tuned for more demos!

-j
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Grazer
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« Reply #1 on: April 11, 2010, 09:03:49 AM »

Wow, that is really cool.  When you put down a mark, everyone with the mod can see it?
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Thomphoolery
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« Reply #2 on: April 11, 2010, 09:05:19 AM »

Wow, that is really cool.  When you put down a mark, everyone with the mod can see it?

It's local to my computer, but it wouldn't be that hard to add that.

-j
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Thomphoolery
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« Reply #3 on: April 11, 2010, 12:58:29 PM »

Next demo - tethering myself to Windstrom. Includes all angles, including overhead and level with the platform.

http://www.youtube.com/watch?v=qaHKe-dfIGc

-j
« Last Edit: April 11, 2010, 01:40:26 PM by Thomphoolery » Logged
Grazer
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« Reply #4 on: April 11, 2010, 01:51:38 PM »

Holy shit...dude...that is fucking awesome.
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Thomphoolery
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« Reply #5 on: April 11, 2010, 01:56:33 PM »

Holy shit...dude...that is fucking awesome.

I'm pretty jazzed. hehe

-j
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Thomphoolery
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« Reply #6 on: April 11, 2010, 02:33:08 PM »

Demo #3:

Whenever the mouseover changes, I display a 3d arc from myself to the target. Easy way to know where your target/heal is going.

http://www.youtube.com/watch?v=Zi-C58jmRaY

-j
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Grazer
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« Reply #7 on: April 11, 2010, 03:39:52 PM »

Very cool, now if you can just figure out how to alter that scrub UI you will be set.
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Liloya
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« Reply #8 on: April 14, 2010, 05:46:06 AM »

... Haha that's absolutely awesome.
Now make it so it won't crash my computer for running it and you'll be set!

Cheesy
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I do have VOLUME issues, EXCITEMENT is the term many people would like to allocate to the related issue.
Manahmanah
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« Reply #9 on: April 14, 2010, 10:12:51 AM »

Very cool, now if you can just figure out how to alter that scrub UI you will be set.

Clearly this is a scrub UI because it doesn't have a


GIGANTIC HEALING METER



positioned in the middle of it
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Grazer
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« Reply #10 on: April 14, 2010, 01:04:46 PM »

Very cool, now if you can just figure out how to alter that scrub UI you will be set.

Clearly this is a scrub UI because it doesn't have a


GIGANTIC HEALING METER



positioned in the middle of it


To be fair, my gigantic healing meter is always to the side.
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Falaenx
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« Reply #11 on: April 14, 2010, 01:40:43 PM »

Very cool, now if you can just figure out how to alter that scrub UI you will be set.

Clearly this is a scrub UI because it doesn't have a


GIGANTIC HEALING METER



positioned in the middle of it


To be fair, my gigantic healing meter is always to the side.

So you would say it hangs to the left?
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Liloya
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« Reply #12 on: April 14, 2010, 05:32:35 PM »

To be fair, my gigantic healing meter is always to the side.
XD
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I do have VOLUME issues, EXCITEMENT is the term many people would like to allocate to the related issue.
Grazer
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« Reply #13 on: April 14, 2010, 09:05:24 PM »

So you would say it hangs to the left?
Depends.
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