Notes of interest:
All priests will get the .5 second Mass Dispel that used to be Disc only.
Efficiently separated PVE and PVP talents (didn't combine many of them into one talent as previous)
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These builds below are also all dependent on how Blizzard is setting up the Mastery Passive Talent Tree Bonuses (point thresholds? talent trigger?). Whenever we find out how these will work including the strength of these bonuses, the talent builds below may change drastically or even invalidate some of these builds:
DisciplineAbsorption: Improves the strength of shields such as Power Word: Shield, Divine Aegis, and Power Word: Barrier.
HolyRadiance: Your direct heals add a small heal-over-time component to the target.
Healing builds:
Holy with Power Word: Barrier and instant cast Power Word: ShieldsHoly with Power Word: Barrier and Guardian SpiritHoly with Circle of Healing and Power InfusionDisc with Penance and Spirit of RedemptionDisc with high mana regen and no Penance.Full Disc build with Improved HealingMMO-champ currently doesn't have Spirit Tap and Improved Spirit Tap linked in this alpha build. I can only assume this is a coding error. Otherwise, we can lose 3 points in Spirit Tap and put them elsewhere.
Holy build with SW:D/Spirit Tap gimmickDisc build with SW:D/Spirit Tap gimmick