Priest (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Discipline
* Levitate now lasts 10 min, up from 2 min.
* Power Word: Fortitude now costs 22% of base mana, down from 69%.
* Power Word: Shield now scales from 87% of spell power, up from 41.8%. Base absorb increased by 110%, from 3906 to 8136. Now costs 25% of base mana, up from 19% of base mana.
* Focused Will now reduces all damage taken by 5/10%, up from 4/6%.
* Grace can now be active on multiple targets at a time.
* Strength of Soul now also rpocs from Greater Heal and Flash Heal.
* Pain Suppression no longer increases resistance to Dispel mechanics.
* Rapture now energizes you with 2/4/6% of your total mana, up from 1.5/2/2.5%.
* Atonement now affects a friendly party or raid target within 15 yards, up from 8 yards.
* Improved Power Word: Shield now also increase the damage absorbed by an additional 15/30% when Power Word: Shield is cast on yourself.
Disc can finally do more than be PoH spam monkeys they are now. Grace being applied to multiple targets should help make disc viable for 10 mans and make 5 mans easier.
Atonement cap isn't a nerf but a way to curb the exploitation of stacking priests in fights like Halfus and any other bonus damage fights in future raids
Now they only need to address Penance. It's output isn't worthy of a heal with a cooldown. either buff the heal, or make it a 6 second CD like Holy shock or Riptide. glyph to increase heal or add a tick.