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Author Topic: New Mastery 4.2  (Read 149 times)
Grazer
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« on: May 10, 2011, 10:21:35 PM »

Thank little lord baby jesus, they are changing our mastery.  I think it is a pretty nice change too.  If you use a direct heal to refresh LB, then the hot portion should easily have a very high uptime.  It actually sounds a bit too strong as it can affect all of our spells (full mastery buffed tranq? wut wut)

New: Symbiosis (Mastery) has been removed and replaced with Harmony. Harmony increases direct healing by an additional 10%, and casting direct healing spells grants an additional 10% bonus to periodic healing for 10 seconds. Each point of mastery increases each bonus by an additional 1.25%. Healing Touch, Nourish, Swiftmend, and the initial heal from Regrowth are considered direct healing spells for the purposes of this Mastery. All other healing from druid spells is considered periodic.

Old: Increases the potency of your healing spells by 11.6% on targets already affected by one of your heal over time spells. Each point of Mastery increases heal potency by an additional 1.45%.
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Grazer
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« Reply #1 on: May 10, 2011, 10:27:56 PM »

Although...this is actually a slight nerf to our tank healing which has been pretty strong (especially on mobile fights).
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Gordone
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« Reply #2 on: May 10, 2011, 11:14:34 PM »

You may have to explain this one to me in a bit more detail, Grazer, lol.  I mean, I THINK I get it...but I'm not totally 100% sure.  It does seem nice, though.
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Grazer
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« Reply #3 on: May 11, 2011, 07:16:28 AM »

My understanding is that our direct heals now always receive the 10%+ buff, and after casting a direct heal, for 10 seconds, all of our hots gain the 10%+ buff as well.  So the overall bonus is weaker, but it should affect a much much larger percentage of our heals. 
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Wye
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« Reply #4 on: May 11, 2011, 08:01:44 AM »

It's exactly like the shadow priest mastery without the RNG orb mechanic.


Cast a direct healing spell, gain a 10 second buff which allows you to gain the HoT bonus part of your mastery.  so now, no matter what you're assigned to do, you have to cast nourish/regrowth every 10 seconds or so. Each point increases both direct healing spells and the bonus for your heal over time spell from the "harmony" buff.

« Last Edit: May 11, 2011, 08:07:55 AM by Wye » Logged
Gordone
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« Reply #5 on: May 11, 2011, 10:00:04 AM »

Interesting...this will push us to use Nourish more, no doubt.
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Grazer
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« Reply #6 on: May 11, 2011, 10:34:22 AM »

I think it will push us to refresh LB via a direct heal if you were not already.  For tank healing it changes nothing, but for Raid healing it is a very nice boost. 
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